![Fallout shelter 182 weapons list](https://cdn3.cdnme.se/5447227/9-3/screenshot_3_64e629479606ee7f889a24a8.jpg)
This really only comes into play majorly with lots of weak enemies though, against much tougher enemies the difference is negligible. If a multi-shot weapon still has shots left in its attack interval after killing an enemy it will finish the last of them on another enemy, whereas a single shot like Dragon's Maw will dish out all of its damage each interval to one enemy (potentially wasting damage in overkill). A lot of weapons are multi-shot, especially gatling lasers and miniguns, and so it might look like they're attacking faster than a single shot or AOE weapon with the same agility, but it's actually not any faster or slower in terms of overall DPS (which is only a factor of the weapon's damage and dweller's agility).
![fallout shelter 182 weapons list fallout shelter 182 weapons list](https://i.ytimg.com/vi/K7pWOSNzCCU/hqdefault.jpg)
On an attack interval AOE splits its damage between all living enemies in the room, multi-shot splits its damage between bursts of fire, while single shot does all the damage in one shot. There are three different kinds of weapons though, AOE, multi-shot, and single shot.
![fallout shelter 182 weapons list fallout shelter 182 weapons list](https://i.imgur.com/0GoNnCz.png)
Weapons don't actually have different attack speeds, attack speed is determined entirely by agility.
![fallout shelter 182 weapons list fallout shelter 182 weapons list](http://oyster.ignimgs.com/mediawiki/apis.ign.com/fallout-shelter/d/df/Wiki.jpg)
I assume you're talking about quests where this matters.
![Fallout shelter 182 weapons list](https://cdn3.cdnme.se/5447227/9-3/screenshot_3_64e629479606ee7f889a24a8.jpg)